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Effectiveness Testing of a Videogame Intervention (No Baby No) to Decrease Contraception Non-use Among Adolescents.

RecruitingHealthy volunteers welcome

Effectiveness Testing of a Videogame Intervention (No Baby No) to Decrease Contraception Non-use Among Adolescents: A Randomized Trial

Who can join

Ages 15 to 20 · All sexes · Healthy volunteers welcome

Full eligibility criteria
Inclusion Criteria:

* Male or Female
* Age15-20 at the time of enrollment
* Able to speak and read English or Spanish
* Have a smart phone (to scan QR code) or personal email account (to take screening questionnaire)

Exclusion Criteria:

* Age less than 15 or older than 20
* Unable to speak and read English or Spanish
* Do not have a smart phone or personal email account

About the study

The purpose of this study is to evaluate the effectiveness of a videogame compared to an attention/time control at reducing contraceptive non-use among adolescents.

What is being tested

Sponsor: Weill Medical College of Cornell University · Participants: 850 · Started: Jun 11, 2025

Contact the study team

Official record on ClinicalTrials.gov — NCT06990724

Locations in the U.S.

New YorkSesame Flyers International Inc., Brooklyn
El Barrio Operation Fightback, New York
King of Kings Foundation, Queens
New York Center for Interpersonal Development (NYCID), Staten Island
ASPIRA, The Bronx
Bronx Health Link, The Bronx (Not yet recruiting)
Destination Tomorrow, The Bronx

From ClinicalTrials.gov, data retrieved Sep 30, 2026. Each study sets its own eligibility; the study team decides who can join.