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Wayfinding Intervention and Long-Term Memory

RecruitingHealthy volunteers welcome

Virtual Reality Interventions to Stimulate Capabilities for Learning and Retrieval of High-Fidelity Memory

Who can join

Ages 60 to 85 · All sexes · Healthy volunteers welcome

Full eligibility criteria
Inclusion Criteria:

* fluent speakers of English
* completed 12 or more years of education
* normal or corrected-to-normal vision
* dexterity to comfortably operate the scanner-compatible response box
* freedom from physical and neurological conditions contra-indicated for fMRI
* must confirm physical stamina and comfort for semi-weekly brisk 30-minute walks on level ground

Exclusion Criteria:

* use of psychotropic medications
* history of concussions or dizziness, vestibular or balance problems
* significant discomfort with virtual reality experiences

About the study

Therapeutic treatment is yet available for declining memory, which is an impairment affecting the quality of life for many older adults and patients with cognitive impairment. Cognitive training with an immersive video game promises to drive hippocampal-cortical plasticity and associated gains that can restore memory capability or provide therapeutic treatment for memory deficits.

What is being tested

Sponsor: University of California, San Francisco · Participants: 200 · Started: Jan 1, 2024

Contact the study team

Official record on ClinicalTrials.gov — NCT05625425

Locations in the U.S.

CaliforniaUCSF Mission Bay, San Francisco

Conditions

From ClinicalTrials.gov, data retrieved Sep 30, 2026. Each study sets its own eligibility; the study team decides who can join.